SPIRV-Cross/reference/shaders-hlsl
2020-04-21 11:49:26 +02:00
..
asm HLSL: Add parens in unpackUint2x32 for clarity. 2020-04-21 11:49:26 +02:00
comp HLSL: Add support for treating NonWritable UAV texture as SRV instead. 2020-04-03 11:50:50 +02:00
frag HLSL: Do not emit globallycoherent for SRV ByteAddressBuffer. 2020-03-05 10:37:36 +01:00
vert Update to latest glslang/SPIRV-Tools. 2019-01-30 13:41:57 +01:00