SPIRV-Cross/shaders-msl
2018-06-22 11:30:56 +02:00
..
asm Deal with some builtins being declared with wrong signedness. 2018-06-22 11:30:56 +02:00
comp Fix image load/store on cube arrays in MSL. 2018-05-25 12:43:25 +02:00
desktop-only Revert to not forcing gl_in/gl_out block for MSL, and add MSL gl_ClipDistance tests. 2018-01-08 16:18:34 -05:00
flatten Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
frag Merge branch 'master' of https://github.com/KhronosGroup/SPIRV-Cross 2018-06-12 11:42:56 -04:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vulkan Fixes from review of PR #373. 2018-01-05 23:22:36 -05:00