SPIRV-Cross/reference/opt/shaders-msl/comp/insert.comp
2019-09-24 18:13:04 -04:00

70 lines
1.5 KiB
Plaintext

#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct SSBO
{
spvUnsafeArray<float4, 1> out_data;
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
constant float4 _53 = {};
kernel void main0(device SSBO& _27 [[buffer(0)]], uint3 gl_GlobalInvocationID [[thread_position_in_grid]])
{
float4 _46 = _53;
_46.x = 10.0;
float4 _48 = _46;
_48.y = 30.0;
float4 _50 = _48;
_50.z = 70.0;
float4 _52 = _50;
_52.w = 90.0;
_27.out_data[gl_GlobalInvocationID.x] = _52;
_27.out_data[gl_GlobalInvocationID.x].y = 20.0;
}