SPIRV-Cross/reference/shaders-no-opt/asm/comp/buffer-reference-aliased-block-name.nocompat.vk.asm.comp.vk
2020-11-23 16:36:49 +01:00

36 lines
756 B
Plaintext

#version 450
#extension GL_EXT_buffer_reference : require
layout(local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
layout(buffer_reference) buffer Alias;
layout(buffer_reference) buffer _6;
layout(buffer_reference) buffer _7;
layout(buffer_reference, std430) readonly buffer Alias
{
vec4 v[];
};
layout(buffer_reference, std430) restrict buffer _6
{
vec4 v[];
};
layout(buffer_reference, std430) coherent writeonly buffer _7
{
vec4 v[];
};
layout(push_constant, std430) uniform Registers
{
Alias ro;
_6 rw;
_7 wo;
} registers;
void main()
{
registers.rw.v[gl_GlobalInvocationID.x] = registers.ro.v[gl_GlobalInvocationID.x];
registers.wo.v[gl_GlobalInvocationID.x] = registers.ro.v[gl_GlobalInvocationID.x];
}