SPIRV-Cross/reference/opt
2020-08-13 21:16:08 +08:00
..
shaders GLSL: Be more aggressive about using type_alias. 2020-07-29 12:48:41 +02:00
shaders-hlsl GLSL: Be more aggressive about using type_alias. 2020-07-29 12:48:41 +02:00
shaders-msl Fix #1445: MSL: Enclose args when convert distance(a,b) to abs(a-b) 2020-08-13 21:16:08 +08:00
shaders-ue4/asm MSL: Use input attachment index directly for resource index fallback. 2020-07-06 09:49:46 +02:00