SPIRV-Cross/reference/shaders/legacy
2020-07-06 09:18:30 +02:00
..
fragment GLSL: Support multi-level struct flattening for I/O. 2020-07-03 14:38:51 +02:00
vert GLSL: Support I/O flattening with arrays as final type. 2020-07-06 09:18:30 +02:00