dd603eab58
Won't really be correct if the spec constant is changed outside SPIRV-Cross, but nothing we can do about that, really. |
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shaders | ||
shaders-hlsl | ||
shaders-msl |
dd603eab58
Won't really be correct if the spec constant is changed outside SPIRV-Cross, but nothing we can do about that, really. |
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.. | ||
shaders | ||
shaders-hlsl | ||
shaders-msl |