SPIRV-Cross/shaders-hlsl-no-opt/asm
Hans-Kristian Arntzen ddb3c65648 Handle reserved identifiers for functions.
gl_ identifiers are already handled by fixups, so remove redundant code.
2021-01-04 10:00:12 +01:00
..
comp GLSL/HLSL: Disallow VariablePointers capability outright. 2020-12-07 12:16:02 +01:00
frag Handle reserved identifiers for functions. 2021-01-04 10:00:12 +01:00
vert Add some test cases for complex type aliasing scenario. 2020-07-29 13:02:52 +02:00
temporary.zero-initialize.asm.frag Add support for forcefully zero-initialized variables. 2020-03-26 13:38:27 +01:00