SPIRV-Cross/shaders-msl-no-opt
2024-03-05 14:30:46 +01:00
..
asm Roll deps. 2024-01-05 13:36:34 +01:00
comp MSL: Improve handling of BDA + atomics. 2024-03-05 14:30:46 +01:00
components MSL: Deal with padded fragment output + Component decoration. 2020-01-07 17:02:12 +01:00
frag MSL: Move test files to packing/. 2023-11-27 16:54:27 +01:00
packing MSL: Move test files to packing/. 2023-11-27 16:54:27 +01:00
tesc MSL: Correctly analyze if builtin block is active. 2021-04-19 12:10:49 +02:00
tese MSL: Handle loading Clip/CullDistance in TESE. 2021-04-19 12:10:49 +02:00
vert MSL: Handle non-thread storage class in Modf/Frexp pointer versions. 2021-11-07 12:51:15 +01:00
vulkan/frag MSL: Fix passing a sampled image to a function. 2019-01-14 09:29:31 -06:00