SPIRV-Cross/reference
Hans-Kristian Arntzen e044732896 Support OpTypeImage with depth == 2 (unknown) properly.
Track which OpSampledImages are ever used with Dref opcodes.
2018-07-04 14:26:23 +02:00
..
opt Support OpTypeImage with depth == 2 (unknown) properly. 2018-07-04 14:26:23 +02:00
shaders Support OpTypeImage with depth == 2 (unknown) properly. 2018-07-04 14:26:23 +02:00
shaders-hlsl Support OpTypeImage with depth == 2 (unknown) properly. 2018-07-04 14:26:23 +02:00
shaders-hlsl-no-opt Declare OpSpecConstantOp up-front on relevant targets. 2018-05-15 14:20:16 +02:00
shaders-msl Support OpTypeImage with depth == 2 (unknown) properly. 2018-07-04 14:26:23 +02:00
shaders-msl-no-opt CompilerMSL support larger texel buffers by using 2D Metal textures. 2018-06-26 17:30:21 -04:00
shaders-no-opt Declare OpSpecConstantOp up-front on relevant targets. 2018-05-15 14:20:16 +02:00
shaders-reflection Prefix integer types with underscore 2018-06-21 09:24:22 -07:00