23662668dd
Speculate that we can modify the SSA value in-place. As long as it is not used after the modify, this is fine. Also need to make sure we don't attempt to RMW something that is impossible to modify.
25 lines
410 B
GLSL
25 lines
410 B
GLSL
#version 100
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precision mediump float;
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precision highp int;
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vec2 _19;
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void main()
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{
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highp vec2 _30;
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for (int spvDummy15 = 0; spvDummy15 < 1; spvDummy15++)
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{
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if (gl_FragCoord.x != gl_FragCoord.x)
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{
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_30 = _19;
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break;
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}
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highp vec2 _29;
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_29.y = _19.y;
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_30 = _29;
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break;
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}
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gl_FragData[0] = vec4(_30, 1.0, 1.0);
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}
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