SPIRV-Cross/shaders-hlsl
2019-07-03 12:31:52 +02:00
..
asm Handle more cases with FP16 and texture sampling. 2019-06-27 15:04:22 +02:00
comp MSL/HLSL: Support OpOuterProduct. 2019-07-01 10:57:27 +02:00
frag MSL/HLSL: Support scalar reflect and refract. 2019-07-03 12:31:52 +02:00
vert Force recompile if we add row-major transpose functions in MSL. 2018-05-04 09:43:34 +02:00