asm
|
Handle more cases with FP16 and texture sampling.
|
2019-06-27 15:04:22 +02:00 |
comp
|
MSL/HLSL: Support OpOuterProduct.
|
2019-07-01 10:57:27 +02:00 |
desktop-only
|
MSL: New SDK errors out on cull distance.
|
2019-06-14 12:12:40 +02:00 |
frag
|
MSL/HLSL: Support scalar reflect and refract.
|
2019-07-03 12:31:52 +02:00 |
tesc
|
MSL: Add support for tessellation control shaders.
|
2019-02-07 08:51:22 -06:00 |
vert
|
MSL: Support Invariant qualifier on position.
|
2019-06-12 09:39:12 +02:00 |