SPIRV-Cross/shaders-msl/asm/frag/storage-class-output-initializer.asm.frag
2019-01-30 10:29:08 +01:00

42 lines
1.7 KiB
JavaScript

; SPIR-V
; Version: 1.0
; Generator: Khronos Glslang Reference Front End; 7
; Bound: 25
; Schema: 0
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %FragColors %FragColor
OpExecutionMode %main OriginUpperLeft
OpSource GLSL 450
OpName %main "main"
OpName %FragColors "FragColors"
OpName %FragColor "FragColor"
OpDecorate %FragColors Location 0
OpDecorate %FragColor Location 2
%void = OpTypeVoid
%3 = OpTypeFunction %void
%float = OpTypeFloat 32
%v4float = OpTypeVector %float 4
%uint = OpTypeInt 32 0
%uint_2 = OpConstant %uint 2
%_arr_v4float_uint_2 = OpTypeArray %v4float %uint_2
%_ptr_Output__arr_v4float_uint_2 = OpTypePointer Output %_arr_v4float_uint_2
%float_1 = OpConstant %float 1
%float_2 = OpConstant %float 2
%float_3 = OpConstant %float 3
%float_4 = OpConstant %float 4
%17 = OpConstantComposite %v4float %float_1 %float_2 %float_3 %float_4
%float_10 = OpConstant %float 10
%19 = OpConstantComposite %v4float %float_10 %float_10 %float_10 %float_10
%20 = OpConstantComposite %_arr_v4float_uint_2 %17 %19
%_ptr_Output_v4float = OpTypePointer Output %v4float
%float_5 = OpConstant %float 5
%24 = OpConstantComposite %v4float %float_5 %float_5 %float_5 %float_5
%FragColors = OpVariable %_ptr_Output__arr_v4float_uint_2 Output %20
%FragColor = OpVariable %_ptr_Output_v4float Output %24
%main = OpFunction %void None %3
%5 = OpLabel
OpReturn
OpFunctionEnd