SPIRV-Cross/shaders-hlsl
2017-08-15 09:35:23 +02:00
..
comp Add test for compute shader builtins. 2017-08-15 09:35:23 +02:00
frag Preserve arguments with inout unless complete writes are made. 2017-08-09 17:06:41 +02:00
vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00