cc532cb7b6
FXC caught it, but not glslang, hm ...
30 lines
845 B
Plaintext
30 lines
845 B
Plaintext
static const uint3 gl_WorkGroupSize = uint3(4u, 1u, 1u);
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ByteAddressBuffer _22 : register(t0);
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RWByteAddressBuffer _44 : register(u1);
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static uint3 gl_GlobalInvocationID;
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static uint gl_LocalInvocationIndex;
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struct SPIRV_Cross_Input
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{
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uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
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uint gl_LocalInvocationIndex : SV_GroupIndex;
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};
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groupshared float sShared[4];
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void comp_main()
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{
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sShared[gl_LocalInvocationIndex] = asfloat(_22.Load(gl_GlobalInvocationID.x * 4 + 0));
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GroupMemoryBarrierWithGroupSync();
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_44.Store(gl_GlobalInvocationID.x * 4 + 0, asuint(sShared[(4u - gl_LocalInvocationIndex) - 1u]));
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}
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[numthreads(4, 1, 1)]
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void main(SPIRV_Cross_Input stage_input)
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{
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gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
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gl_LocalInvocationIndex = stage_input.gl_LocalInvocationIndex;
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comp_main();
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}
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