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SPIRV-Cross
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e3b8e9455c
SPIRV-Cross
/
shaders-hlsl
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Hans-Kristian Arntzen
e3b8e9455c
Add test shader where a phi variable invalidates a temporary.
...
The temporary in question is used to flush a phi variable.
2018-03-09 14:42:26 +01:00
..
asm
Add test shader where a phi variable invalidates a temporary.
2018-03-09 14:42:26 +01:00
comp
Implement MatrixInverse on HLSL.
2018-02-23 16:42:40 +01:00
frag
Disallow arrays and structs from becoming loop variables.
2018-03-07 14:54:11 +01:00
vert
Add workaround for PointCoord builtin on HLSL.
2018-02-23 15:58:35 +01:00