SPIRV-Cross/reference
Chip Davis e50eecfeeb MSL: Also pack members at unaligned offsets.
This is necessary to support `VK_KHR_relaxed_block_layout`.
2018-11-07 09:42:54 -06:00
..
opt MSL: Also pack members at unaligned offsets. 2018-11-07 09:42:54 -06:00
shaders Support bitcasts of 16-bit types. 2018-11-05 14:56:36 -06:00
shaders-hlsl Deal with OpSpecConstantOp used as array size. 2018-11-01 14:58:02 +01:00
shaders-hlsl-no-opt Update tests. 2018-11-01 11:23:48 +01:00
shaders-msl MSL: Also pack members at unaligned offsets. 2018-11-07 09:42:54 -06:00
shaders-msl-no-opt MSL: Swizzle gathers on depth textures as well. 2018-10-03 11:47:13 -05:00
shaders-no-opt Update tests. 2018-11-01 11:23:48 +01:00
shaders-reflection Prefix integer types with underscore 2018-06-21 09:24:22 -07:00