SPIRV-Cross/reference/shaders-msl-no-opt/frag
Hans-Kristian Arntzen e2c95bdcbc MSL: Rewrite how resource indices are fallback-assigned.
We used to use the Binding decoration for this, but this method is
hopelessly broken. If no explicit MSL resource remapping exists, we
remap automatically in a manner which should always "just work".
2019-06-21 12:54:08 +02:00
..
in_block_assign.frag Remove maybe_assign_input_struct. 2018-09-17 13:51:02 +02:00
texture-access-int.swizzle.frag MSL: Implement OpArrayLength. 2019-05-27 16:13:09 +02:00
texture-access-leaf.swizzle.frag MSL: Rewrite how resource indices are fallback-assigned. 2019-06-21 12:54:08 +02:00
texture-access-uint.swizzle.frag MSL: Implement OpArrayLength. 2019-05-27 16:13:09 +02:00
texture-access.swizzle.frag MSL: Rewrite how resource indices are fallback-assigned. 2019-06-21 12:54:08 +02:00