e67f6f85a4
Previously, we would generate parentheses proactively when generating binary ops, however, this leads to uglier code and hits warnings in compilers when used as a conditional.
108 lines
1.8 KiB
Plaintext
108 lines
1.8 KiB
Plaintext
#version 310 es
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layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
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layout(binding = 0, std430) buffer SSBO
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{
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mat4 mvp;
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vec4 in_data[];
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} _24;
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layout(binding = 1, std430) buffer SSBO2
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{
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vec4 out_data[];
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} _177;
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void main()
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{
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uint ident = gl_GlobalInvocationID.x;
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vec4 idat = _24.in_data[ident];
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int k = 0;
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uint i = 0u;
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if (idat.y == 20.0)
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{
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do
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{
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k = k * 2;
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i = i + uint(1);
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} while (i < ident);
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}
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switch (k)
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{
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case 10:
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{
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for (;;)
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{
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i = i + uint(1);
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if (i > 10u)
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{
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break;
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}
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continue;
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}
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break;
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}
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default:
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{
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for (;;)
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{
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i = i + 2u;
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if (i > 20u)
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{
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break;
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}
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continue;
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}
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break;
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}
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}
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while (k < 10)
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{
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idat = idat * 2.0;
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k = k + 1;
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}
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uint i_1 = 0u;
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for (; i_1 < 16u; i_1 = i_1 + uint(1), k = k + 1)
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{
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uint j = 0u;
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for (; j < 30u; j = j + uint(1))
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{
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idat = _24.mvp * idat;
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}
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}
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k = 0;
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for (;;)
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{
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k = k + 1;
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if (k > 10)
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{
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k = k + 2;
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}
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else
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{
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k = k + 3;
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continue;
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}
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k = k + 10;
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continue;
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}
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k = 0;
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do
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{
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k = k + 1;
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} while (k > 10);
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int l = 0;
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for (;;)
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{
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if (l == 5)
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{
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l = l + 1;
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continue;
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}
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idat = idat + vec4(1.0);
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l = l + 1;
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continue;
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}
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_177.out_data[ident] = idat;
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}
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