SPIRV-Cross/reference/shaders-msl/vert/interface-block-single-element-array.vert
Bill Hollings 3bca246ad2 MSL: Emit interface block members of array length 1 as arrays instead of scalars.
Test for array presence using is_array() instead of element count.
Add shaders-msl/vert/interface-block-single-element-array.vert regression test.

Fixes a regression error introduced in 3d4daab.
2022-04-26 20:39:18 -04:00

80 lines
1.6 KiB
GLSL

#pragma clang diagnostic ignored "-Wmissing-prototypes"
#pragma clang diagnostic ignored "-Wmissing-braces"
#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
template<typename T, size_t Num>
struct spvUnsafeArray
{
T elements[Num ? Num : 1];
thread T& operator [] (size_t pos) thread
{
return elements[pos];
}
constexpr const thread T& operator [] (size_t pos) const thread
{
return elements[pos];
}
device T& operator [] (size_t pos) device
{
return elements[pos];
}
constexpr const device T& operator [] (size_t pos) const device
{
return elements[pos];
}
constexpr const constant T& operator [] (size_t pos) const constant
{
return elements[pos];
}
threadgroup T& operator [] (size_t pos) threadgroup
{
return elements[pos];
}
constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
{
return elements[pos];
}
};
struct TDPickVertex
{
float4 c;
spvUnsafeArray<float3, 1> uv;
};
struct main0_out
{
float4 oTDVert_c [[user(locn0)]];
float3 oTDVert_uv_0 [[user(locn1)]];
float4 gl_Position [[position]];
};
struct main0_in
{
float3 P [[attribute(0)]];
float3 uv_0 [[attribute(1)]];
};
vertex main0_out main0(main0_in in [[stage_in]])
{
main0_out out = {};
TDPickVertex oTDVert = {};
spvUnsafeArray<float3, 1> uv = {};
uv[0] = in.uv_0;
out.gl_Position = float4(in.P, 1.0);
oTDVert.uv[0] = uv[0];
oTDVert.c = float4(1.0);
out.oTDVert_c = oTDVert.c;
out.oTDVert_uv_0 = oTDVert.uv[0];
return out;
}