28 lines
761 B
Plaintext
28 lines
761 B
Plaintext
static const uint3 gl_WorkGroupSize = uint3(4u, 4u, 1u);
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static const int indexable[4] = { 0, 1, 2, 3 };
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static const int indexable_1[4] = { 4, 5, 6, 7 };
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RWByteAddressBuffer _6 : register(u0);
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static uint3 gl_LocalInvocationID;
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static uint3 gl_GlobalInvocationID;
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struct SPIRV_Cross_Input
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{
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uint3 gl_LocalInvocationID : SV_GroupThreadID;
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uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
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};
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void comp_main()
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{
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_6.Store(gl_GlobalInvocationID.x * 4 + 0, uint(indexable[gl_LocalInvocationID.x] + indexable_1[gl_LocalInvocationID.y]));
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}
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[numthreads(4, 4, 1)]
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void main(SPIRV_Cross_Input stage_input)
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{
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gl_LocalInvocationID = stage_input.gl_LocalInvocationID;
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gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
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comp_main();
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}
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