fa011f8547
Need to construct with value type spvUnsafeArray<T, N>({ elem0, elem1 }) to make array initialization work in complex scenarios.
90 lines
2.2 KiB
Plaintext
90 lines
2.2 KiB
Plaintext
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wmissing-braces"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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template<typename T, size_t Num>
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struct spvUnsafeArray
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{
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T elements[Num ? Num : 1];
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thread T& operator [] (size_t pos) thread
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{
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return elements[pos];
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}
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constexpr const thread T& operator [] (size_t pos) const thread
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{
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return elements[pos];
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}
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device T& operator [] (size_t pos) device
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{
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return elements[pos];
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}
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constexpr const device T& operator [] (size_t pos) const device
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{
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return elements[pos];
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}
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constexpr const constant T& operator [] (size_t pos) const constant
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{
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return elements[pos];
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}
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threadgroup T& operator [] (size_t pos) threadgroup
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{
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return elements[pos];
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}
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constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
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{
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return elements[pos];
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}
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};
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struct Data
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{
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float a;
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float b;
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};
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constant float X_tmp [[function_constant(0)]];
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constant float X = is_function_constant_defined(X_tmp) ? X_tmp : 4.0;
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struct Data_1
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{
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float a;
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float b;
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};
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struct SSBO
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{
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Data_1 outdata[1];
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};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(2u, 1u, 1u);
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constant spvUnsafeArray<Data, 2> _25 = spvUnsafeArray<Data, 2>({ Data{ 1.0, 2.0 }, Data{ 3.0, 4.0 } });
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static inline __attribute__((always_inline))
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Data combine(thread const Data& a, thread const Data& b)
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{
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return Data{ a.a + b.a, a.b + b.b };
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}
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kernel void main0(device SSBO& _53 [[buffer(0)]], uint3 gl_WorkGroupID [[threadgroup_position_in_grid]], uint3 gl_LocalInvocationID [[thread_position_in_threadgroup]])
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{
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spvUnsafeArray<Data, 2> data = spvUnsafeArray<Data, 2>({ Data{ 1.0, 2.0 }, Data{ 3.0, 4.0 } });
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spvUnsafeArray<Data, 2> _31 = spvUnsafeArray<Data, 2>({ Data{ X, 2.0 }, Data{ 3.0, 5.0 } });
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spvUnsafeArray<Data, 2> data2;
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data2 = _31;
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Data param = data[gl_LocalInvocationID.x];
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Data param_1 = data2[gl_LocalInvocationID.x];
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Data _73 = combine(param, param_1);
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_53.outdata[gl_WorkGroupID.x].a = _73.a;
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_53.outdata[gl_WorkGroupID.x].b = _73.b;
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}
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