SPIRV-Cross/reference/opt/shaders/vulkan
Hans-Kristian Arntzen 287e93ff80
Merge pull request #1370 from dj2/roll_deps_20
Roll dependencies
2020-05-21 13:18:50 +02:00
..
comp Roll dependencies 2020-05-20 10:27:51 -04:00
frag Roll dependencies 2020-05-20 10:27:51 -04:00
rchit GLSL: Add more test shaders for hit attribute types. 2020-05-20 15:07:50 +02:00
rgen GLSL: Support ray payloads and hit attributes declared as Block. 2020-05-20 15:07:47 +02:00
rmiss Make ray-tracing files .nocompat. 2019-03-27 10:04:42 +01:00
vert Support the SPV_KHR_device_group extension. 2019-07-13 16:45:54 -05:00