SPIRV-Cross/reference/shaders-msl
2018-09-19 09:13:30 -05:00
..
asm Merge pull request #698 from KhronosGroup/fix-695 2018-09-17 14:54:58 +02:00
comp MSL: Support array-of-arrays composite construction. 2018-09-12 10:25:51 +02:00
desktop-only MSL: Throw error on multisampled array textures. 2018-09-03 10:21:59 +02:00
flatten MSL: Emit F{Min,Max,Clamp} as fast:: and N{Min,Max,Clamp} as precise::. 2018-09-01 23:01:46 -05:00
frag Use a hook to emit a local for the sample position. 2018-09-17 11:51:09 -05:00
legacy/vert CompilerMSL support matrices & arrays in stage-in & stage-out. 2018-06-12 11:41:35 -04:00
vert Cast uses of Layer and ViewportIndex to the expected type. 2018-09-19 09:13:30 -05:00
vulkan Use correct spirv-cross version when testing MSL 1.1 shaders. 2018-09-07 09:45:25 +02:00