SPIRV-Cross/reference
2017-06-30 10:34:21 +02:00
..
shaders Always make a copy when handling OpCompositeInsert 2017-06-26 18:32:53 +01:00
shaders-hlsl Add support for SM5.1 ConstantBuffer<T>. 2017-06-30 10:34:21 +02:00
shaders-msl Assign block locations to members in MSL. 2017-06-21 09:55:46 +02:00