66 lines
1.5 KiB
GLSL
66 lines
1.5 KiB
GLSL
#pragma clang diagnostic ignored "-Wmissing-prototypes"
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#pragma clang diagnostic ignored "-Wmissing-braces"
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#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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template<typename T, size_t Num>
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struct spvUnsafeArray
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{
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T elements[Num ? Num : 1];
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thread T& operator [] (size_t pos) thread
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{
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return elements[pos];
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}
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constexpr const thread T& operator [] (size_t pos) const thread
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{
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return elements[pos];
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}
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device T& operator [] (size_t pos) device
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{
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return elements[pos];
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}
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constexpr const device T& operator [] (size_t pos) const device
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{
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return elements[pos];
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}
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constexpr const constant T& operator [] (size_t pos) const constant
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{
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return elements[pos];
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}
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threadgroup T& operator [] (size_t pos) threadgroup
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{
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return elements[pos];
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}
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constexpr const threadgroup T& operator [] (size_t pos) const threadgroup
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{
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return elements[pos];
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}
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};
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constant spvUnsafeArray<float4, 2> _20 = spvUnsafeArray<float4, 2>({ float4(1.0, 2.0, 3.0, 4.0), float4(10.0) });
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struct main0_out
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{
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float4 FragColors_0 [[color(0)]];
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float4 FragColors_1 [[color(1)]];
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float4 FragColor [[color(2)]];
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};
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fragment main0_out main0()
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{
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main0_out out = {};
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spvUnsafeArray<float4, 2> FragColors = spvUnsafeArray<float4, 2>({ float4(1.0, 2.0, 3.0, 4.0), float4(10.0) });
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out.FragColor = float4(5.0);
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out.FragColors_0 = FragColors[0];
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out.FragColors_1 = FragColors[1];
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return out;
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}
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