SPIRV-Cross/reference/opt/shaders-ue4/asm/frag
Hans-Kristian Arntzen ef6bde6580 Do not forward expressions which carry a huge amount of dependencies.
Need to force temporaries eventually, or compilers have a tendency to
explode.
2022-01-17 13:45:12 +01:00
..
depth-compare.asm.frag Do not forward expressions which carry a huge amount of dependencies. 2022-01-17 13:45:12 +01:00
global-constant-arrays.asm.frag Do not forward expressions which carry a huge amount of dependencies. 2022-01-17 13:45:12 +01:00
padded-float-array-member-defef.asm.frag Do not forward expressions which carry a huge amount of dependencies. 2022-01-17 13:45:12 +01:00
sample-mask-not-array.asm.frag MSL: Selectively enable fast-math in MSL code to match Vulkan CTS results. 2021-09-22 18:58:31 -04:00
subpass-input.ios.framebuffer-fetch.asm.frag MSL: Adjust FragCoord for sample-rate shading. 2020-11-23 10:30:24 -06:00
subpass-input.msl23.framebuffer-fetch.asm.frag MSL: Adjust FragCoord for sample-rate shading. 2020-11-23 10:30:24 -06:00
texture-atomics.asm.argument.msl2.frag MSL: Support atomic access to images from argument buffers. 2020-10-13 02:37:18 -05:00
texture-atomics.asm.frag Roll SPIRV-Tools, SPIRV-Headers and GLSLang. 2020-05-21 15:21:41 -04:00
texture-atomics.asm.graphics-robust-access.frag Roll SPIRV-Tools, SPIRV-Headers and GLSLang. 2020-05-21 15:21:41 -04:00