daddbd4078
Need to rewrite array size depending on execution mode.
36 lines
1.3 KiB
GLSL
36 lines
1.3 KiB
GLSL
#pragma clang diagnostic ignored "-Wmissing-prototypes"
|
|
|
|
#include <metal_stdlib>
|
|
#include <simd/simd.h>
|
|
|
|
using namespace metal;
|
|
|
|
struct main0_out
|
|
{
|
|
float4 gl_Position;
|
|
};
|
|
|
|
static inline __attribute__((always_inline))
|
|
void store_tess_level_in_func(device half &gl_TessLevelInner, device half (&gl_TessLevelOuter)[3])
|
|
{
|
|
gl_TessLevelInner = half(1.0);
|
|
gl_TessLevelOuter[0] = half(3.0);
|
|
gl_TessLevelOuter[1] = half(4.0);
|
|
gl_TessLevelOuter[2] = half(5.0);
|
|
}
|
|
|
|
static inline __attribute__((always_inline))
|
|
float load_tess_level_in_func(device half &gl_TessLevelInner, device half (&gl_TessLevelOuter)[3])
|
|
{
|
|
return float(gl_TessLevelInner) + float(gl_TessLevelOuter[1]);
|
|
}
|
|
|
|
kernel void main0(uint gl_InvocationID [[thread_index_in_threadgroup]], uint gl_PrimitiveID [[threadgroup_position_in_grid]], device main0_out* spvOut [[buffer(28)]], constant uint* spvIndirectParams [[buffer(29)]], device MTLTriangleTessellationFactorsHalf* spvTessLevel [[buffer(26)]])
|
|
{
|
|
device main0_out* gl_out = &spvOut[gl_PrimitiveID * 1];
|
|
store_tess_level_in_func(spvTessLevel[gl_PrimitiveID].insideTessellationFactor, spvTessLevel[gl_PrimitiveID].edgeTessellationFactor);
|
|
float v = load_tess_level_in_func(spvTessLevel[gl_PrimitiveID].insideTessellationFactor, spvTessLevel[gl_PrimitiveID].edgeTessellationFactor);
|
|
gl_out[gl_InvocationID].gl_Position = float4(v);
|
|
}
|
|
|