SPIRV-Cross/shaders
2016-09-28 08:12:04 +02:00
..
asm Always run spirv-val for SPIR-V files created. 2016-09-12 20:11:30 +02:00
comp Always run spirv-val for SPIR-V files created. 2016-09-12 20:11:30 +02:00
desktop-only Update test suite for latest glslang. 2016-09-10 12:53:41 +02:00
frag Fix issue with new glslang behavior for samplers as parameters. 2016-07-05 13:21:26 +02:00
geom Don't emit invocation layout for invocations == 1. 2016-06-23 13:49:19 +02:00
tesc Initial commit. 2016-03-11 16:30:27 +01:00
tese Fix triangle mode in tessellation output. 2016-09-28 08:12:04 +02:00
vert Update test suite for latest glslang. 2016-09-10 12:53:41 +02:00
vulkan Add special test for more coverage in combined image sampler. 2016-09-11 13:41:38 +02:00