SPIRV-Cross/reference/shaders-hlsl
Hans-Kristian Arntzen 4394249b86
Merge pull request #815 from KhronosGroup/fix-811
HLSL: Support dual-source blending.
2019-01-11 12:52:26 +01:00
..
asm Rewrite how IDs are iterated over. 2019-01-10 12:52:56 +01:00
comp Rewrite how IDs are iterated over. 2019-01-10 12:52:56 +01:00
frag HLSL: Support dual-source blending. 2019-01-11 10:03:45 +01:00
vert HLSL: Use same logic as GLSL for picking cbuffer block name. 2018-10-22 09:50:04 +02:00