SPIRV-Cross/shaders-msl
Chip Davis f500d2f70c MSL: Hoist fixup hooks in entry_point_args() out of the compile loop.
Otherwise, in the event of a forced recompile, we could end up adding
them twice.
2019-01-17 10:18:38 -06:00
..
asm Flush all variables after storing through a variable pointer. 2019-01-08 15:16:33 -06:00
comp MSL: Hoist fixup hooks in entry_point_args() out of the compile loop. 2019-01-17 10:18:38 -06:00
desktop-only MSL: Support extended arithmetic opcodes. 2018-11-13 17:33:03 -06:00
flatten Use declared binding in SPIR-V as a fallback for explicit MSL binds. 2018-04-04 12:25:11 +02:00
frag MSL: Add option to pad fragment outputs. 2019-01-14 15:11:52 +01:00
legacy/vert Enhance MSL testing and add numerous MSL test cases. 2017-01-30 22:55:21 -05:00
vert MSL: Support composites inside I/O blocks 2019-01-09 09:33:10 +01:00
vulkan Add support for 8- and 16-bit types to GLSL and MSL. 2018-11-01 10:20:57 -05:00