SPIRV-Cross/reference/shaders-msl
Bill Hollings f591bc0d4a CompilerMSL enhancements.
Support BuiltInFragDepth.
Emit interface block for StorageClassUniformConstant.
Throw exception when output or fragment input structs contain matrix or array.
Dynamically created interface structs sorted by location number instead of alphabetically.
Add Compiler::is_array() function.
2017-06-30 19:10:46 -04:00
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comp CompilerMSL map many GLSL functions to MSL functions. 2017-05-19 18:14:08 -04:00
desktop-only/frag CompilerMSL map many GLSL functions to MSL functions. 2017-05-19 18:14:08 -04:00
flatten CompilerMSL enhancements. 2017-06-30 19:10:46 -04:00
frag CompilerMSL enhancements. 2017-06-30 19:10:46 -04:00
legacy/vert CompilerMSL elide unused builtins from entry function input and output structs. 2017-05-24 09:31:38 -04:00
vert CompilerMSL enhancements. 2017-06-30 19:10:46 -04:00
vulkan CompilerMSL add support for MSL specialization function constants. 2017-06-15 15:24:22 -04:00