SPIRV-Cross/reference/shaders/flatten
Hans-Kristian Arntzen de33d89074 Add explicit in/out locations everywhere.
Needed for newer glslang. With Vulkan semantics for SPIR-V, all
locations must be explicitly defined.
2017-06-21 09:39:08 +02:00
..
array.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
basic.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
copy.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
dynamic.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
matrixindex.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
multi-dimensional.desktop.flatten_dim.frag Add multidimensional array flattening test. 2017-05-31 10:00:52 +02:00
multiindex.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
push-constant.flatten.vert Fixups to the flatten tests. 2017-01-21 12:39:16 +01:00
rowmajor.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
struct.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
struct.rowmajor.flatten.vert Fix bugs with row-major matrices inside flattened UBOs. 2017-01-21 13:50:01 +01:00
swizzle.flatten.vert Add explicit in/out locations everywhere. 2017-06-21 09:39:08 +02:00
types.flatten.frag Support int and uint as flattened UBO types. 2017-01-21 12:29:20 +01:00