SPIRV-Cross/reference/opt/shaders-msl/comp/int64.invalid.msl22.comp
2019-09-24 18:13:04 -04:00

27 lines
729 B
Plaintext

#include <metal_stdlib>
#include <simd/simd.h>
using namespace metal;
struct SSBO
{
int s32;
uint u32;
};
constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
constant long _164 = {};
kernel void main0(device SSBO& _96 [[buffer(0)]])
{
long4 _139;
ulong4 _143;
_139 = abs((_139 + long4(30l, 40l, 50l, 60l)) + long4(_143 + ulong4(999999999999999999ul, 8888888888888888ul, 77777777777777777ul, 6666666666666666ul)));
_143 += ulong4(long4(999999999999999999l, 8888888888888888l, 77777777777777777l, 6666666666666666l));
ulong _109 = ulong(_164);
_96.s32 = int(uint(((ulong(_139.x) + _143.y) + _109) + _109));
_96.u32 = uint(((ulong(_139.y) + _143.z) + ulong(_164 + 1l)) + _109);
}