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fa76d01203
SPIRV-Cross
/
reference
/
shaders-msl-no-opt
History
Hans-Kristian Arntzen
fa76d01203
MSL: Only consider builtin variables if they are part of IO interface.
2021-01-07 10:50:29 +01:00
..
asm
MSL: Only consider builtin variables if they are part of IO interface.
2021-01-07 10:50:29 +01:00
comp
MSL: Don't mask off inactive bits in ballot masks.
2020-11-25 09:29:51 -06:00
components
MSL: Deal with padded fragment output + Component decoration.
2020-01-07 17:02:12 +01:00
frag
GLSL: Emit nonuniformEXT in correct place for late-combined samplers.
2020-12-07 13:00:15 +01:00
packing
MSL: Do not emit swizzled writes in packing fixups.
2020-07-06 10:03:46 +02:00
vert
spirv_msl: Don't add fixup hooks for builtin variables if they're unused.
2020-11-25 13:41:12 -05:00
vulkan
/frag
Update for pull request
#1162
rev. 1
2019-09-24 18:13:04 -04:00