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SPIRV-Cross
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fae64f032d
SPIRV-Cross
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reference
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Hans-Kristian Arntzen
0e4ed4102b
Only declare with specialization constant when in Vulkan semantics.
2017-09-28 12:24:04 +02:00
..
shaders
Only declare with specialization constant when in Vulkan semantics.
2017-09-28 12:24:04 +02:00
shaders-hlsl
Just emit textureSize variants we actually need.
2017-09-20 10:31:56 +02:00
shaders-msl
Fix issue
#245
: assignment of flattened input struct.
2017-08-12 00:21:13 -04:00