SPIRV-Cross/reference/opt
Hans-Kristian Arntzen fc9fe4e480 Fix variable scope when an if or else block dominates a variable.
Just like loops, we need complicated hoisting again to make this work.
2019-07-03 11:18:50 +02:00
..
shaders Fix variable scope when an if or else block dominates a variable. 2019-07-03 11:18:50 +02:00
shaders-hlsl MSL/HLSL: Support OpOuterProduct. 2019-07-01 10:57:27 +02:00
shaders-msl MSL: Support SubgroupLocalInvocationId and SubgroupSize in all stages. 2019-07-02 11:48:59 -05:00