cf1bf1c6ae
Rolled the hashes used for glslang, SPIRV-Tools, and SPIRV-Headers to HEAD, which includes the update to 1.5. Added passing '--amb' to glslang, so I didn't have to explicitly set bindings in a large number of test shaders that currently don't, and now glslang considers them invalid. Marked all shaders that no longer pass spirv-val as .invalid.
40 lines
420 B
Plaintext
40 lines
420 B
Plaintext
#include <metal_stdlib>
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#include <simd/simd.h>
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using namespace metal;
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struct s1
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{
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int a;
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};
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struct s2
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{
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s1 b;
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};
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struct s1_1
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{
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int a;
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};
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struct s2_1
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{
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s1_1 b;
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};
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struct dstbuffer
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{
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s2_1 test[1];
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};
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constant uint3 gl_WorkGroupSize [[maybe_unused]] = uint3(1u);
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kernel void main0(device dstbuffer& _19 [[buffer(0)]])
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{
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s2 testVal;
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testVal.b.a = 0;
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_19.test[0].b.a = testVal.b.a;
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}
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