fdbc80d131
Need to invert it, SM 4.0+ uses W, not 1/W (like Vulkan/GL). |
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.. | ||
constant-buffer-array.invalid.sm51.frag | ||
fp16.invalid.desktop.frag | ||
frag-coord.frag | ||
native-16bit-types.fxconly.nofxc.sm62.native-16bit.frag | ||
pixel-interlock-simple-callstack.sm51.fxconly.frag | ||
spec-constant.frag | ||
ubo-offset-out-of-order.frag | ||
variables.zero-initialize.frag |