cc532cb7b6
FXC caught it, but not glslang, hm ...
22 lines
596 B
Plaintext
22 lines
596 B
Plaintext
RWByteAddressBuffer wo : register(u1);
|
|
ByteAddressBuffer ro : register(t0);
|
|
|
|
static uint3 gl_GlobalInvocationID;
|
|
struct SPIRV_Cross_Input
|
|
{
|
|
uint3 gl_GlobalInvocationID : SV_DispatchThreadID;
|
|
};
|
|
|
|
void comp_main()
|
|
{
|
|
wo.Store4(gl_GlobalInvocationID.x * 64 + 272, asuint(asfloat(ro.Load4(gl_GlobalInvocationID.x * 64 + 160))));
|
|
wo.Store4(gl_GlobalInvocationID.x * 16 + 480, asuint(asfloat(ro.Load4(gl_GlobalInvocationID.x * 16 + 480))));
|
|
}
|
|
|
|
[numthreads(1, 1, 1)]
|
|
void main(SPIRV_Cross_Input stage_input)
|
|
{
|
|
gl_GlobalInvocationID = stage_input.gl_GlobalInvocationID;
|
|
comp_main();
|
|
}
|