2019-05-27 13:34:55 +00:00
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// Copyright (c) 2019 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_FUZZ_FACT_MANAGER_H_
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#define SOURCE_FUZZ_FACT_MANAGER_H_
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2019-06-11 14:56:08 +00:00
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#include <memory>
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2019-05-27 13:34:55 +00:00
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#include <utility>
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2019-06-11 14:56:08 +00:00
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#include <vector>
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2019-05-27 13:34:55 +00:00
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#include "source/fuzz/protobufs/spirvfuzz_protobufs.h"
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#include "source/opt/constants.h"
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namespace spvtools {
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namespace fuzz {
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// Keeps track of facts about the module being transformed on which the fuzzing
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// process can depend. Some initial facts can be provided, for example about
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// guarantees on the values of inputs to SPIR-V entry points. Transformations
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// may then rely on these facts, can add further facts that they establish.
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// Facts are intended to be simple properties that either cannot be deduced from
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// the module (such as properties that are guaranteed to hold for entry point
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// inputs), or that are established by transformations, likely to be useful for
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// future transformations, and not completely trivial to deduce straight from
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// the module.
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class FactManager {
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public:
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FactManager();
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~FactManager();
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// Adds all the facts from |facts|, checking them for validity with respect to
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// |context|. Returns true if and only if all facts are valid.
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bool AddFacts(const protobufs::FactSequence& facts, opt::IRContext* context);
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// Adds |fact| to the fact manager, checking it for validity with respect to
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// |context|. Returns true if and only if the fact is valid.
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bool AddFact(const protobufs::Fact& fact, opt::IRContext* context);
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2019-06-11 14:56:08 +00:00
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// The fact manager will ultimately be responsible for managing a few distinct
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// categories of facts. In principle there could be different fact managers
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// for each kind of fact, but in practice providing one 'go to' place for
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// facts will be convenient. To keep some separation, the public methods of
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// the fact manager should be grouped according to the kind of fact to which
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// they relate. At present we only have one kind of fact: facts about
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// uniform variables.
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//==============================
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// Querying facts about uniform constants
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// Provides the distinct type ids for which at least one "constant ==
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// uniform element" fact is known.
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std::vector<uint32_t> GetTypesForWhichUniformValuesAreKnown() const;
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// Provides distinct constant ids with type |type_id| for which at least one
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// "constant == uniform element" fact is known. If multiple identically-
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// valued constants are relevant, only one will appear in the sequence.
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std::vector<uint32_t> GetConstantsAvailableFromUniformsForType(
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opt::IRContext* ir_context, uint32_t type_id) const;
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// Provides details of all uniform elements that are known to be equal to the
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// constant associated with |constant_id| in |ir_context|.
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const std::vector<protobufs::UniformBufferElementDescriptor>
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GetUniformDescriptorsForConstant(opt::IRContext* ir_context,
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uint32_t constant_id) const;
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// Returns the id of a constant whose value is known to match that of
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// |uniform_descriptor|, and whose type matches the type of the uniform
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// element. If multiple such constant is exist, the one that is returned
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// is arbitrary. Returns 0 if no such constant id exists.
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uint32_t GetConstantFromUniformDescriptor(
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opt::IRContext* context,
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const protobufs::UniformBufferElementDescriptor& uniform_descriptor)
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const;
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// Returns all "constant == uniform element" facts known to the fact
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// manager, pairing each fact with id of the type that is associated with
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// both the constant and the uniform element.
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const std::vector<std::pair<protobufs::FactConstantUniform, uint32_t>>&
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GetConstantUniformFactsAndTypes() const;
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// End of uniform constant facts
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//==============================
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private:
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// For each distinct kind of fact to be managed, we use a separate opaque
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// struct type.
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struct ConstantUniformFacts; // Opaque struct for holding data about uniform
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// buffer elements.
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std::unique_ptr<ConstantUniformFacts>
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uniform_constant_facts_; // Unique pointer to internal data.
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2019-05-27 13:34:55 +00:00
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};
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} // namespace fuzz
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} // namespace spvtools
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#endif // #define SOURCE_FUZZ_FACT_MANAGER_H_
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