2019-01-29 15:27:11 +00:00
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// Copyright (c) 2019 Google LLC.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "test/val/val_code_generator.h"
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#include <sstream>
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namespace spvtools {
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namespace val {
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namespace {
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std::string GetDefaultShaderCapabilities() {
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return R"(
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OpCapability Shader
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OpCapability Geometry
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OpCapability Tessellation
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OpCapability Float64
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OpCapability Int64
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OpCapability MultiViewport
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OpCapability SampleRateShading
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)";
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}
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std::string GetDefaultShaderTypes() {
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return R"(
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%void = OpTypeVoid
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%func = OpTypeFunction %void
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%bool = OpTypeBool
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%f32 = OpTypeFloat 32
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%f64 = OpTypeFloat 64
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2019-05-23 19:08:59 +00:00
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%i32 = OpTypeInt 32 1
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%i64 = OpTypeInt 64 1
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2019-01-29 15:27:11 +00:00
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%u32 = OpTypeInt 32 0
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%u64 = OpTypeInt 64 0
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%f32vec2 = OpTypeVector %f32 2
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%f32vec3 = OpTypeVector %f32 3
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%f32vec4 = OpTypeVector %f32 4
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%f64vec2 = OpTypeVector %f64 2
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%f64vec3 = OpTypeVector %f64 3
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%f64vec4 = OpTypeVector %f64 4
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%u32vec2 = OpTypeVector %u32 2
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%u32vec3 = OpTypeVector %u32 3
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%u64vec3 = OpTypeVector %u64 3
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%u32vec4 = OpTypeVector %u32 4
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%u64vec2 = OpTypeVector %u64 2
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%f32_0 = OpConstant %f32 0
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%f32_1 = OpConstant %f32 1
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%f32_2 = OpConstant %f32 2
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%f32_3 = OpConstant %f32 3
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%f32_4 = OpConstant %f32 4
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%f32_h = OpConstant %f32 0.5
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%f32vec2_01 = OpConstantComposite %f32vec2 %f32_0 %f32_1
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%f32vec2_12 = OpConstantComposite %f32vec2 %f32_1 %f32_2
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%f32vec3_012 = OpConstantComposite %f32vec3 %f32_0 %f32_1 %f32_2
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%f32vec3_123 = OpConstantComposite %f32vec3 %f32_1 %f32_2 %f32_3
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%f32vec4_0123 = OpConstantComposite %f32vec4 %f32_0 %f32_1 %f32_2 %f32_3
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%f32vec4_1234 = OpConstantComposite %f32vec4 %f32_1 %f32_2 %f32_3 %f32_4
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%f64_0 = OpConstant %f64 0
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%f64_1 = OpConstant %f64 1
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%f64_2 = OpConstant %f64 2
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%f64_3 = OpConstant %f64 3
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%f64vec2_01 = OpConstantComposite %f64vec2 %f64_0 %f64_1
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%f64vec3_012 = OpConstantComposite %f64vec3 %f64_0 %f64_1 %f64_2
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%f64vec4_0123 = OpConstantComposite %f64vec4 %f64_0 %f64_1 %f64_2 %f64_3
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%u32_0 = OpConstant %u32 0
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%u32_1 = OpConstant %u32 1
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%u32_2 = OpConstant %u32 2
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%u32_3 = OpConstant %u32 3
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%u32_4 = OpConstant %u32 4
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%u64_0 = OpConstant %u64 0
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%u64_1 = OpConstant %u64 1
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%u64_2 = OpConstant %u64 2
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%u64_3 = OpConstant %u64 3
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%u32vec2_01 = OpConstantComposite %u32vec2 %u32_0 %u32_1
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%u32vec2_12 = OpConstantComposite %u32vec2 %u32_1 %u32_2
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%u32vec4_0123 = OpConstantComposite %u32vec4 %u32_0 %u32_1 %u32_2 %u32_3
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%u64vec2_01 = OpConstantComposite %u64vec2 %u64_0 %u64_1
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%u32arr2 = OpTypeArray %u32 %u32_2
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%u32arr3 = OpTypeArray %u32 %u32_3
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%u32arr4 = OpTypeArray %u32 %u32_4
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%u64arr2 = OpTypeArray %u64 %u32_2
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%u64arr3 = OpTypeArray %u64 %u32_3
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%u64arr4 = OpTypeArray %u64 %u32_4
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%f32arr2 = OpTypeArray %f32 %u32_2
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%f32arr3 = OpTypeArray %f32 %u32_3
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%f32arr4 = OpTypeArray %f32 %u32_4
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%f64arr2 = OpTypeArray %f64 %u32_2
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%f64arr3 = OpTypeArray %f64 %u32_3
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%f64arr4 = OpTypeArray %f64 %u32_4
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%f32vec3arr3 = OpTypeArray %f32vec3 %u32_3
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%f32vec4arr3 = OpTypeArray %f32vec4 %u32_3
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%f64vec4arr3 = OpTypeArray %f64vec4 %u32_3
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2020-12-01 16:42:37 +00:00
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%f32mat22 = OpTypeMatrix %f32vec2 2
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%f32mat23 = OpTypeMatrix %f32vec2 3
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%f32mat32 = OpTypeMatrix %f32vec3 2
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%f32mat33 = OpTypeMatrix %f32vec3 3
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%f64mat22 = OpTypeMatrix %f64vec2 2
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%f32mat34 = OpTypeMatrix %f32vec3 4
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%f32mat43 = OpTypeMatrix %f32vec4 3
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%f32mat44 = OpTypeMatrix %f32vec4 4
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2019-01-29 15:27:11 +00:00
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)";
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}
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} // namespace
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CodeGenerator CodeGenerator::GetDefaultShaderCodeGenerator() {
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CodeGenerator generator;
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generator.capabilities_ = GetDefaultShaderCapabilities();
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generator.memory_model_ = "OpMemoryModel Logical GLSL450\n";
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generator.types_ = GetDefaultShaderTypes();
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return generator;
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}
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std::string CodeGenerator::Build() const {
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std::ostringstream ss;
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ss << capabilities_;
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ss << extensions_;
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ss << memory_model_;
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for (const EntryPoint& entry_point : entry_points_) {
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ss << "OpEntryPoint " << entry_point.execution_model << " %"
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<< entry_point.name << " \"" << entry_point.name << "\" "
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<< entry_point.interfaces << "\n";
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}
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for (const EntryPoint& entry_point : entry_points_) {
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ss << entry_point.execution_modes << "\n";
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}
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ss << before_types_;
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ss << types_;
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ss << after_types_;
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for (const EntryPoint& entry_point : entry_points_) {
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ss << "\n";
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ss << "%" << entry_point.name << " = OpFunction %void None %func\n";
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ss << "%" << entry_point.name << "_entry = OpLabel\n";
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ss << entry_point.body;
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ss << "\nOpReturn\nOpFunctionEnd\n";
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}
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ss << add_at_the_end_;
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return ss.str();
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}
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} // namespace val
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} // namespace spvtools
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