SPIRV-Tools/source/opt/aggressive_dead_code_elim_pass.h

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// Copyright (c) 2017 The Khronos Group Inc.
// Copyright (c) 2017 Valve Corporation
// Copyright (c) 2017 LunarG Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SOURCE_OPT_AGGRESSIVE_DEAD_CODE_ELIM_PASS_H_
#define SOURCE_OPT_AGGRESSIVE_DEAD_CODE_ELIM_PASS_H_
#include <algorithm>
#include <list>
#include <map>
#include <queue>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#include "source/opt/basic_block.h"
#include "source/opt/def_use_manager.h"
#include "source/opt/mem_pass.h"
#include "source/opt/module.h"
#include "source/util/bit_vector.h"
namespace spvtools {
namespace opt {
// See optimizer.hpp for documentation.
class AggressiveDCEPass : public MemPass {
using cbb_ptr = const BasicBlock*;
public:
using GetBlocksFunction =
std::function<std::vector<BasicBlock*>*(const BasicBlock*)>;
AggressiveDCEPass(bool preserve_interface = false,
bool remove_outputs = false)
: preserve_interface_(preserve_interface),
remove_outputs_(remove_outputs) {}
const char* name() const override { return "eliminate-dead-code-aggressive"; }
Status Process() override;
IRContext::Analysis GetPreservedAnalyses() override {
return IRContext::kAnalysisDefUse |
IRContext::kAnalysisInstrToBlockMapping |
IRContext::kAnalysisConstants | IRContext::kAnalysisTypes;
}
private:
// Preserve entry point interface if true. All variables in interface
// will be marked live and will not be eliminated. This mode is needed by
// GPU-Assisted Validation instrumentation where a change in the interface
// is not allowed.
bool preserve_interface_;
// Output variables can be removed from the interface if this is true.
// This is safe if the caller knows that the corresponding input variable
// in the following shader has been removed. It is false by default.
bool remove_outputs_;
// Return true if |varId| is a variable of |storageClass|. |varId| must either
// be 0 or the result of an instruction.
bool IsVarOfStorage(uint32_t varId, spv::StorageClass storageClass);
// Return true if the instance of the variable |varId| can only be access in
// |func|. For example, a function scope variable, or a private variable
// where |func| is an entry point with no function calls.
bool IsLocalVar(uint32_t varId, Function* func);
// Return true if |inst| is marked live.
bool IsLive(const Instruction* inst) const {
return live_insts_.Get(inst->unique_id());
}
// Adds entry points, execution modes and workgroup size decorations to the
// worklist for processing with the first function.
void InitializeModuleScopeLiveInstructions();
// Add |inst| to worklist_ and live_insts_.
void AddToWorklist(Instruction* inst) {
if (!live_insts_.Set(inst->unique_id())) {
worklist_.push(inst);
}
}
// Add all store instruction which use |ptrId|, directly or indirectly,
// to the live instruction worklist.
void AddStores(Function* func, uint32_t ptrId);
// Initialize extensions allowlist
void InitExtensions();
// Return true if all extensions in this module are supported by this pass.
bool AllExtensionsSupported() const;
// Returns true if the target of |inst| is dead. An instruction is dead if
// its result id is used in decoration or debug instructions only. |inst| is
// assumed to be OpName, OpMemberName or an annotation instruction.
bool IsTargetDead(Instruction* inst);
// If |varId| is local, mark all stores of varId as live.
void ProcessLoad(Function* func, uint32_t varId);
// Add branch to |labelId| to end of block |bp|.
void AddBranch(uint32_t labelId, BasicBlock* bp);
// Add all break and continue branches in the construct associated with
// |mergeInst| to worklist if not already live
void AddBreaksAndContinuesToWorklist(Instruction* mergeInst);
// Eliminates dead debug2 and annotation instructions. Marks dead globals for
// removal (e.g. types, constants and variables).
bool ProcessGlobalValues();
// Erases functions that are unreachable from the entry points of the module.
bool EliminateDeadFunctions();
// For function |func|, mark all Stores to non-function-scope variables
// and block terminating instructions as live. Recursively mark the values
// they use. When complete, mark any non-live instructions to be deleted.
// Returns true if the function has been modified.
//
// Note: This function does not delete useless control structures. All
// existing control structures will remain. This can leave not-insignificant
// sequences of ultimately useless code.
// TODO(): Remove useless control constructs.
bool AggressiveDCE(Function* func);
Pass::Status ProcessImpl();
// Adds instructions which must be kept because of they have side-effects
// that ADCE cannot model to the work list.
void InitializeWorkList(Function* func,
std::list<BasicBlock*>& structured_order);
// Process each instruction in the work list by marking any instruction that
// that it depends on as live, and adding it to the work list. The work list
// will be empty at the end.
void ProcessWorkList(Function* func);
// Kills any instructions in |func| that have not been marked as live.
bool KillDeadInstructions(const Function* func,
std::list<BasicBlock*>& structured_order);
// Adds the instructions that define the operands of |inst| to the work list.
void AddOperandsToWorkList(const Instruction* inst);
// Marks all of the labels and branch that inst requires as live.
void MarkBlockAsLive(Instruction* inst);
// Marks any variables from which |inst| may require data as live.
void MarkLoadedVariablesAsLive(Function* func, Instruction* inst);
// Returns the id of the variable that |ptr_id| point to. |ptr_id| must be a
// value whose type is a pointer.
uint32_t GetVariableId(uint32_t ptr_id);
// Returns all of the ids for the variables from which |inst| will load data.
std::vector<uint32_t> GetLoadedVariables(Instruction* inst);
// Returns all of the ids for the variables from which |inst| will load data.
// The opcode of |inst| must be OpFunctionCall.
std::vector<uint32_t> GetLoadedVariablesFromFunctionCall(
const Instruction* inst);
// Returns the id of the variable from which |inst| will load data. |inst|
// must not be an OpFunctionCall. Returns 0 if no data is read or the
// variable cannot be determined. Note that in logical addressing mode the
// latter is not possible for function and private storage class because there
// cannot be variable pointers pointing to those storage classes.
uint32_t GetLoadedVariableFromNonFunctionCalls(Instruction* inst);
// Adds all decorations of |inst| to the work list.
void AddDecorationsToWorkList(const Instruction* inst);
// Adds DebugScope instruction associated with |inst| to the work list.
void AddDebugScopeToWorkList(const Instruction* inst);
// Adds all debug instruction associated with |inst| to the work list.
void AddDebugInstructionsToWorkList(const Instruction* inst);
// Marks all of the OpFunctionParameter instructions in |func| as live.
void MarkFunctionParameterAsLive(const Function* func);
// Returns the terminator instruction in the header for the innermost
// construct that contains |blk|. Returns nullptr if no such header exists.
Instruction* GetHeaderBranch(BasicBlock* blk);
// Returns the header for the innermost construct that contains |blk|. A loop
// header will be its own header. Returns nullptr if no such header exists.
BasicBlock* GetHeaderBlock(BasicBlock* blk) const;
// Returns the same as |GetHeaderBlock| except if |blk| is a loop header it
// will return the header of the next enclosing construct. Returns nullptr if
// no such header exists.
Instruction* GetBranchForNextHeader(BasicBlock* blk);
// Returns the merge instruction in the same basic block as |inst|. Returns
// nullptr if one does not exist.
Instruction* GetMergeInstruction(Instruction* inst);
// Returns true if |bb| is in the construct with header |header_block|.
bool BlockIsInConstruct(BasicBlock* header_block, BasicBlock* bb);
// Returns true if |func| is an entry point that does not have any function
// calls.
bool IsEntryPointWithNoCalls(Function* func);
// Returns true if |func| is an entry point.
bool IsEntryPoint(Function* func);
// Returns true if |func| contains a function call.
bool HasCall(Function* func);
// Marks the first block, which is the entry block, in |func| as live.
void MarkFirstBlockAsLive(Function* func);
// Adds an OpUnreachable instruction at the end of |block|.
void AddUnreachable(BasicBlock*& block);
// Marks the OpLoopMerge and the terminator in |basic_block| as live if
// |basic_block| is a loop header.
void MarkLoopConstructAsLiveIfLoopHeader(BasicBlock* basic_block);
// The cached results for |IsEntryPointWithNoCalls|. It maps the function's
// result id to the return value.
std::unordered_map<uint32_t, bool> entry_point_with_no_calls_cache_;
// Live Instruction Worklist. An instruction is added to this list
// if it might have a side effect, either directly or indirectly.
// If we don't know, then add it to this list. Instructions are
// removed from this list as the algorithm traces side effects,
// building up the live instructions set |live_insts_|.
std::queue<Instruction*> worklist_;
// Live Instructions
utils::BitVector live_insts_;
// Live Local Variables
std::unordered_set<uint32_t> live_local_vars_;
// List of instructions to delete. Deletion is delayed until debug and
// annotation instructions are processed.
std::vector<Instruction*> to_kill_;
// Extensions supported by this pass.
std::unordered_set<std::string> extensions_allowlist_;
};
} // namespace opt
} // namespace spvtools
#endif // SOURCE_OPT_AGGRESSIVE_DEAD_CODE_ELIM_PASS_H_