SPIRV-Tools/test/opt/module_test.cpp

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2016-08-20 09:51:15 +00:00
// Copyright (c) 2016 Google Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
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//
// http://www.apache.org/licenses/LICENSE-2.0
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//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
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#include <memory>
#include <sstream>
#include <string>
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#include <vector>
#include "gmock/gmock.h"
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#include "gtest/gtest.h"
#include "source/opt/build_module.h"
#include "source/opt/module.h"
#include "source/opt/pass.h"
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#include "spirv-tools/libspirv.hpp"
#include "test/opt/module_utils.h"
namespace spvtools {
namespace opt {
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namespace {
using ::testing::Eq;
using spvtest::GetIdBound;
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TEST(ModuleTest, SetIdBound) {
Module m;
// It's initialized to 0.
EXPECT_EQ(0u, GetIdBound(m));
m.SetIdBound(19);
EXPECT_EQ(19u, GetIdBound(m));
m.SetIdBound(102);
EXPECT_EQ(102u, GetIdBound(m));
}
Adding an unique id to Instruction generated by IRContext Each instruction is given an unique id that can be used for ordering purposes. The ids are generated via the IRContext. Major changes: * Instructions now contain a uint32_t for unique id and a cached context pointer * Most constructors have been modified to take a context as input * unfortunately I cannot remove the default and copy constructors, but developers should avoid these * Added accessors to parents of basic block and function * Removed the copy constructors for BasicBlock and Function and replaced them with Clone functions * Reworked BuildModule to return an IRContext owning the built module * Since all instructions require a context, the context now becomes the basic unit for IR * Added a constructor to context to create an owned module internally * Replaced uses of Instruction's copy constructor with Clone whereever I found them * Reworked the linker functionality to perform clones into a different context instead of moves * Updated many tests to be consistent with the above changes * Still need to add new tests to cover added functionality * Added comparison operators to Instruction * Added an internal option to LinkerOptions to verify merged ids are unique * Added a test for the linker to verify merged ids are unique * Updated MergeReturnPass to supply a context * Updated DecorationManager to supply a context for cloned decorations * Reworked several portions of the def use tests in anticipation of next set of changes
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// Returns an IRContext owning the module formed by assembling the given text,
// then loading the result.
Adding an unique id to Instruction generated by IRContext Each instruction is given an unique id that can be used for ordering purposes. The ids are generated via the IRContext. Major changes: * Instructions now contain a uint32_t for unique id and a cached context pointer * Most constructors have been modified to take a context as input * unfortunately I cannot remove the default and copy constructors, but developers should avoid these * Added accessors to parents of basic block and function * Removed the copy constructors for BasicBlock and Function and replaced them with Clone functions * Reworked BuildModule to return an IRContext owning the built module * Since all instructions require a context, the context now becomes the basic unit for IR * Added a constructor to context to create an owned module internally * Replaced uses of Instruction's copy constructor with Clone whereever I found them * Reworked the linker functionality to perform clones into a different context instead of moves * Updated many tests to be consistent with the above changes * Still need to add new tests to cover added functionality * Added comparison operators to Instruction * Added an internal option to LinkerOptions to verify merged ids are unique * Added a test for the linker to verify merged ids are unique * Updated MergeReturnPass to supply a context * Updated DecorationManager to supply a context for cloned decorations * Reworked several portions of the def use tests in anticipation of next set of changes
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inline std::unique_ptr<IRContext> BuildModule(std::string text) {
return spvtools::BuildModule(SPV_ENV_UNIVERSAL_1_1, nullptr, text,
SPV_TEXT_TO_BINARY_OPTION_PRESERVE_NUMERIC_IDS);
}
TEST(ModuleTest, ComputeIdBound) {
// Emtpy module case.
Adding an unique id to Instruction generated by IRContext Each instruction is given an unique id that can be used for ordering purposes. The ids are generated via the IRContext. Major changes: * Instructions now contain a uint32_t for unique id and a cached context pointer * Most constructors have been modified to take a context as input * unfortunately I cannot remove the default and copy constructors, but developers should avoid these * Added accessors to parents of basic block and function * Removed the copy constructors for BasicBlock and Function and replaced them with Clone functions * Reworked BuildModule to return an IRContext owning the built module * Since all instructions require a context, the context now becomes the basic unit for IR * Added a constructor to context to create an owned module internally * Replaced uses of Instruction's copy constructor with Clone whereever I found them * Reworked the linker functionality to perform clones into a different context instead of moves * Updated many tests to be consistent with the above changes * Still need to add new tests to cover added functionality * Added comparison operators to Instruction * Added an internal option to LinkerOptions to verify merged ids are unique * Added a test for the linker to verify merged ids are unique * Updated MergeReturnPass to supply a context * Updated DecorationManager to supply a context for cloned decorations * Reworked several portions of the def use tests in anticipation of next set of changes
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EXPECT_EQ(1u, BuildModule("")->module()->ComputeIdBound());
// Sensitive to result id
Adding an unique id to Instruction generated by IRContext Each instruction is given an unique id that can be used for ordering purposes. The ids are generated via the IRContext. Major changes: * Instructions now contain a uint32_t for unique id and a cached context pointer * Most constructors have been modified to take a context as input * unfortunately I cannot remove the default and copy constructors, but developers should avoid these * Added accessors to parents of basic block and function * Removed the copy constructors for BasicBlock and Function and replaced them with Clone functions * Reworked BuildModule to return an IRContext owning the built module * Since all instructions require a context, the context now becomes the basic unit for IR * Added a constructor to context to create an owned module internally * Replaced uses of Instruction's copy constructor with Clone whereever I found them * Reworked the linker functionality to perform clones into a different context instead of moves * Updated many tests to be consistent with the above changes * Still need to add new tests to cover added functionality * Added comparison operators to Instruction * Added an internal option to LinkerOptions to verify merged ids are unique * Added a test for the linker to verify merged ids are unique * Updated MergeReturnPass to supply a context * Updated DecorationManager to supply a context for cloned decorations * Reworked several portions of the def use tests in anticipation of next set of changes
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EXPECT_EQ(2u, BuildModule("%void = OpTypeVoid")->module()->ComputeIdBound());
// Sensitive to type id
EXPECT_EQ(1000u,
BuildModule("%a = OpTypeArray !999 3")->module()->ComputeIdBound());
// Sensitive to a regular Id parameter
EXPECT_EQ(2000u,
BuildModule("OpDecorate !1999 0")->module()->ComputeIdBound());
// Sensitive to a scope Id parameter.
EXPECT_EQ(3000u,
BuildModule("%f = OpFunction %void None %fntype %a = OpLabel "
"OpMemoryBarrier !2999 %b\n")
->module()
->ComputeIdBound());
// Sensitive to a semantics Id parameter
EXPECT_EQ(4000u,
BuildModule("%f = OpFunction %void None %fntype %a = OpLabel "
"OpMemoryBarrier %b !3999\n")
->module()
->ComputeIdBound());
}
TEST(ModuleTest, OstreamOperator) {
const std::string text = R"(OpCapability Shader
OpCapability Linkage
OpMemoryModel Logical GLSL450
OpName %7 "restrict"
OpDecorate %8 Restrict
%9 = OpTypeVoid
%10 = OpTypeInt 32 0
%11 = OpTypeStruct %10 %10
%12 = OpTypePointer Function %10
%13 = OpTypePointer Function %11
%14 = OpConstant %10 0
%15 = OpConstant %10 1
%7 = OpTypeFunction %9
%1 = OpFunction %9 None %7
%2 = OpLabel
%8 = OpVariable %13 Function
%3 = OpAccessChain %12 %8 %14
%4 = OpLoad %10 %3
%5 = OpAccessChain %12 %8 %15
%6 = OpLoad %10 %5
OpReturn
OpFunctionEnd)";
std::string s;
std::ostringstream str(s);
str << *BuildModule(text)->module();
EXPECT_EQ(text, str.str());
}
TEST(ModuleTest, OstreamOperatorInt64) {
const std::string text = R"(OpCapability Shader
OpCapability Linkage
OpCapability Int64
OpMemoryModel Logical GLSL450
OpName %7 "restrict"
OpDecorate %5 Restrict
%9 = OpTypeVoid
%10 = OpTypeInt 64 0
%11 = OpTypeStruct %10 %10
%12 = OpTypePointer Function %10
%13 = OpTypePointer Function %11
%14 = OpConstant %10 0
%15 = OpConstant %10 1
%16 = OpConstant %10 4294967297
%7 = OpTypeFunction %9
%1 = OpFunction %9 None %7
%2 = OpLabel
%5 = OpVariable %12 Function
%6 = OpLoad %10 %5
OpSelectionMerge %3 None
OpSwitch %6 %3 4294967297 %4
%4 = OpLabel
OpBranch %3
%3 = OpLabel
OpReturn
OpFunctionEnd)";
std::string s;
std::ostringstream str(s);
str << *BuildModule(text)->module();
EXPECT_EQ(text, str.str());
}
TEST(ModuleTest, IdBoundTestAtLimit) {
const std::string text = R"(
OpCapability Shader
OpCapability Linkage
OpMemoryModel Logical GLSL450
%1 = OpTypeVoid
%2 = OpTypeFunction %1
%3 = OpFunction %1 None %2
%4 = OpLabel
OpReturn
OpFunctionEnd)";
std::unique_ptr<IRContext> context = BuildModule(text);
uint32_t current_bound = context->module()->id_bound();
context->set_max_id_bound(current_bound);
uint32_t next_id_bound = context->module()->TakeNextIdBound();
EXPECT_EQ(next_id_bound, 0);
EXPECT_EQ(current_bound, context->module()->id_bound());
next_id_bound = context->module()->TakeNextIdBound();
EXPECT_EQ(next_id_bound, 0);
}
TEST(ModuleTest, IdBoundTestBelowLimit) {
const std::string text = R"(
OpCapability Shader
OpCapability Linkage
OpMemoryModel Logical GLSL450
%1 = OpTypeVoid
%2 = OpTypeFunction %1
%3 = OpFunction %1 None %2
%4 = OpLabel
OpReturn
OpFunctionEnd)";
std::unique_ptr<IRContext> context = BuildModule(text);
uint32_t current_bound = context->module()->id_bound();
context->set_max_id_bound(current_bound + 100);
uint32_t next_id_bound = context->module()->TakeNextIdBound();
EXPECT_EQ(next_id_bound, current_bound);
EXPECT_EQ(current_bound + 1, context->module()->id_bound());
next_id_bound = context->module()->TakeNextIdBound();
EXPECT_EQ(next_id_bound, current_bound + 1);
}
TEST(ModuleTest, IdBoundTestNearLimit) {
const std::string text = R"(
OpCapability Shader
OpCapability Linkage
OpMemoryModel Logical GLSL450
%1 = OpTypeVoid
%2 = OpTypeFunction %1
%3 = OpFunction %1 None %2
%4 = OpLabel
OpReturn
OpFunctionEnd)";
std::unique_ptr<IRContext> context = BuildModule(text);
uint32_t current_bound = context->module()->id_bound();
context->set_max_id_bound(current_bound + 1);
uint32_t next_id_bound = context->module()->TakeNextIdBound();
EXPECT_EQ(next_id_bound, current_bound);
EXPECT_EQ(current_bound + 1, context->module()->id_bound());
next_id_bound = context->module()->TakeNextIdBound();
EXPECT_EQ(next_id_bound, 0);
}
TEST(ModuleTest, IdBoundTestUIntMax) {
const std::string text = R"(
OpCapability Shader
OpCapability Linkage
OpMemoryModel Logical GLSL450
%1 = OpTypeVoid
%2 = OpTypeFunction %1
%3 = OpFunction %1 None %2
%4294967294 = OpLabel ; ID is UINT_MAX-1
OpReturn
OpFunctionEnd)";
std::unique_ptr<IRContext> context = BuildModule(text);
uint32_t current_bound = context->module()->id_bound();
// Expecting |BuildModule| to preserve the numeric ids.
EXPECT_EQ(current_bound, std::numeric_limits<uint32_t>::max());
context->set_max_id_bound(current_bound);
uint32_t next_id_bound = context->module()->TakeNextIdBound();
EXPECT_EQ(next_id_bound, 0);
EXPECT_EQ(current_bound, context->module()->id_bound());
}
// Tests that "text" does not change when it is assembled, converted into a
// module, converted back to a binary, and then disassembled.
void AssembleAndDisassemble(const std::string& text) {
std::unique_ptr<IRContext> context = BuildModule(text);
std::vector<uint32_t> binary;
context->module()->ToBinary(&binary, false);
SpirvTools tools(SPV_ENV_UNIVERSAL_1_1);
std::string s;
tools.Disassemble(binary, &s);
EXPECT_EQ(s, text);
}
TEST(ModuleTest, TrailingOpLine) {
const std::string text = R"(OpCapability Shader
OpCapability Linkage
OpMemoryModel Logical GLSL450
%5 = OpString "file.ext"
%void = OpTypeVoid
%2 = OpTypeFunction %void
%3 = OpFunction %void None %2
%4 = OpLabel
OpReturn
OpFunctionEnd
OpLine %5 1 0
)";
AssembleAndDisassemble(text);
}
TEST(ModuleTest, TrailingOpNoLine) {
const std::string text = R"(OpCapability Shader
OpCapability Linkage
OpMemoryModel Logical GLSL450
%void = OpTypeVoid
%2 = OpTypeFunction %void
%3 = OpFunction %void None %2
%4 = OpLabel
OpReturn
OpFunctionEnd
OpNoLine
)";
AssembleAndDisassemble(text);
}
TEST(ModuleTest, MulitpleTrailingOpLine) {
const std::string text = R"(OpCapability Shader
OpCapability Linkage
OpMemoryModel Logical GLSL450
%5 = OpString "file.ext"
%void = OpTypeVoid
%2 = OpTypeFunction %void
%3 = OpFunction %void None %2
%4 = OpLabel
OpReturn
OpFunctionEnd
OpLine %5 1 0
OpNoLine
OpLine %5 1 1
)";
AssembleAndDisassemble(text);
}
} // namespace
} // namespace opt
} // namespace spvtools