Update instrumentation passes to handle 1.4 interfaces (#2573)

Fixes #2556

Added variables get added to entry point interfaces
Add to input buffer too
This commit is contained in:
alan-baker 2019-05-10 11:08:28 -04:00 committed by David Neto
parent 06ce59b0b0
commit 2947e88f79
2 changed files with 129 additions and 0 deletions

View File

@ -17,6 +17,7 @@
#include "instrument_pass.h" #include "instrument_pass.h"
#include "source/cfa.h" #include "source/cfa.h"
#include "source/spirv_constant.h"
namespace { namespace {
@ -394,6 +395,13 @@ uint32_t InstrumentPass::GetOutputBufferId() {
deco_mgr->AddDecorationVal(output_buffer_id_, SpvDecorationBinding, deco_mgr->AddDecorationVal(output_buffer_id_, SpvDecorationBinding,
GetOutputBufferBinding()); GetOutputBufferBinding());
AddStorageBufferExt(); AddStorageBufferExt();
if (get_module()->version() >= SPV_SPIRV_VERSION_WORD(1, 4)) {
// Add the new buffer to all entry points.
for (auto& entry : get_module()->entry_points()) {
entry.AddOperand({SPV_OPERAND_TYPE_ID, {output_buffer_id_}});
context()->AnalyzeUses(&entry);
}
}
} }
return output_buffer_id_; return output_buffer_id_;
} }
@ -431,6 +439,13 @@ uint32_t InstrumentPass::GetInputBufferId() {
deco_mgr->AddDecorationVal(input_buffer_id_, SpvDecorationBinding, deco_mgr->AddDecorationVal(input_buffer_id_, SpvDecorationBinding,
GetInputBufferBinding()); GetInputBufferBinding());
AddStorageBufferExt(); AddStorageBufferExt();
if (get_module()->version() >= SPV_SPIRV_VERSION_WORD(1, 4)) {
// Add the new buffer to all entry points.
for (auto& entry : get_module()->entry_points()) {
entry.AddOperand({SPV_OPERAND_TYPE_ID, {input_buffer_id_}});
context()->AnalyzeUses(&entry);
}
}
} }
return input_buffer_id_; return input_buffer_id_;
} }

View File

@ -2512,6 +2512,120 @@ OpFunctionEnd
true); true);
} }
TEST_F(InstBindlessTest, SPV14AddToEntryPoint) {
const std::string text = R"(
; CHECK: OpEntryPoint Fragment {{%\w+}} "foo" {{%\w+}} {{%\w+}} {{%\w+}} [[v1:%\w+]] [[v2:%\w+]]
; CHECK: OpDecorate [[v1]] DescriptorSet 7
; CHECK: OpDecorate [[v2]] DescriptorSet 7
; CHECK: [[v1]] = OpVariable {{%\w+}} StorageBuffer
; CHECK: [[v2]] = OpVariable {{%\w+}} StorageBuffer
OpCapability Shader
OpExtension "SPV_EXT_descriptor_indexing"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %foo "foo" %gid %image_var %sampler_var
OpExecutionMode %foo OriginUpperLeft
OpDecorate %image_var DescriptorSet 0
OpDecorate %image_var Binding 0
OpDecorate %sampler_var DescriptorSet 0
OpDecorate %sampler_var Binding 1
OpDecorate %gid DescriptorSet 0
OpDecorate %gid Binding 2
OpDecorate %struct Block
OpMemberDecorate %struct 0 Offset 0
%void = OpTypeVoid
%int = OpTypeInt 32 0
%int_0 = OpConstant %int 0
%v3int = OpTypeVector %int 3
%float = OpTypeFloat 32
%v3float = OpTypeVector %float 3
%v4float = OpTypeVector %float 4
%struct = OpTypeStruct %v3int
%ptr_ssbo_struct = OpTypePointer StorageBuffer %struct
%ptr_ssbo_v3int = OpTypePointer StorageBuffer %v3int
%gid = OpVariable %ptr_ssbo_struct StorageBuffer
%image = OpTypeImage %float 3D 0 0 0 1 Unknown
%ptr_uc_image = OpTypePointer UniformConstant %image
%sampler = OpTypeSampler
%ptr_uc_sampler = OpTypePointer UniformConstant %sampler
%image_var = OpVariable %ptr_uc_image UniformConstant
%sampler_var = OpVariable %ptr_uc_sampler UniformConstant
%sampled = OpTypeSampledImage %image
%void_fn = OpTypeFunction %void
%foo = OpFunction %void None %void_fn
%entry = OpLabel
%ld_image = OpLoad %image %image_var
%ld_sampler = OpLoad %sampler %sampler_var
%gep = OpAccessChain %ptr_ssbo_v3int %gid %int_0
%ld_gid = OpLoad %v3int %gep
%convert = OpConvertUToF %v3float %ld_gid
%sampled_image = OpSampledImage %sampled %ld_image %ld_sampler
%sample = OpImageSampleImplicitLod %v4float %sampled_image %convert
OpReturn
OpFunctionEnd
)";
SetTargetEnv(SPV_ENV_VULKAN_1_1_SPIRV_1_4);
SinglePassRunAndMatch<InstBindlessCheckPass>(text, true);
}
TEST_F(InstBindlessTest, SPV14AddToEntryPoints) {
const std::string text = R"(
; CHECK: OpEntryPoint Fragment {{%\w+}} "foo" {{%\w+}} {{%\w+}} {{%\w+}} [[v1:%\w+]] [[v2:%\w+]]
; CHECK: OpEntryPoint Fragment {{%\w+}} "bar" {{%\w+}} {{%\w+}} {{%\w+}} [[v1:%\w+]] [[v2:%\w+]]
; CHECK: OpDecorate [[v1]] DescriptorSet 7
; CHECK: OpDecorate [[v2]] DescriptorSet 7
; CHECK: [[v1]] = OpVariable {{%\w+}} StorageBuffer
; CHECK: [[v2]] = OpVariable {{%\w+}} StorageBuffer
OpCapability Shader
OpExtension "SPV_EXT_descriptor_indexing"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %foo "foo" %gid %image_var %sampler_var
OpEntryPoint Fragment %foo "bar" %gid %image_var %sampler_var
OpExecutionMode %foo OriginUpperLeft
OpDecorate %image_var DescriptorSet 0
OpDecorate %image_var Binding 0
OpDecorate %sampler_var DescriptorSet 0
OpDecorate %sampler_var Binding 1
OpDecorate %gid DescriptorSet 0
OpDecorate %gid Binding 2
OpDecorate %struct Block
OpMemberDecorate %struct 0 Offset 0
%void = OpTypeVoid
%int = OpTypeInt 32 0
%int_0 = OpConstant %int 0
%v3int = OpTypeVector %int 3
%float = OpTypeFloat 32
%v3float = OpTypeVector %float 3
%v4float = OpTypeVector %float 4
%struct = OpTypeStruct %v3int
%ptr_ssbo_struct = OpTypePointer StorageBuffer %struct
%ptr_ssbo_v3int = OpTypePointer StorageBuffer %v3int
%gid = OpVariable %ptr_ssbo_struct StorageBuffer
%image = OpTypeImage %float 3D 0 0 0 1 Unknown
%ptr_uc_image = OpTypePointer UniformConstant %image
%sampler = OpTypeSampler
%ptr_uc_sampler = OpTypePointer UniformConstant %sampler
%image_var = OpVariable %ptr_uc_image UniformConstant
%sampler_var = OpVariable %ptr_uc_sampler UniformConstant
%sampled = OpTypeSampledImage %image
%void_fn = OpTypeFunction %void
%foo = OpFunction %void None %void_fn
%entry = OpLabel
%ld_image = OpLoad %image %image_var
%ld_sampler = OpLoad %sampler %sampler_var
%gep = OpAccessChain %ptr_ssbo_v3int %gid %int_0
%ld_gid = OpLoad %v3int %gep
%convert = OpConvertUToF %v3float %ld_gid
%sampled_image = OpSampledImage %sampled %ld_image %ld_sampler
%sample = OpImageSampleImplicitLod %v4float %sampled_image %convert
OpReturn
OpFunctionEnd
)";
SetTargetEnv(SPV_ENV_VULKAN_1_1_SPIRV_1_4);
SinglePassRunAndMatch<InstBindlessCheckPass>(text, true);
}
// TODO(greg-lunarg): Add tests to verify handling of these cases: // TODO(greg-lunarg): Add tests to verify handling of these cases:
// //
// Compute shader // Compute shader