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Update tests for new preferred name as ShaderViewportIndexLayerEXT
This reacts to a recent update to SPIRV-Headers
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@ -240,8 +240,11 @@ INSTANTIATE_TEST_CASE_P(AllCapabilities, CapabilityTest,
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"SampleMaskOverrideCoverageNV"},
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{SpvCapabilityGeometryShaderPassthroughNV,
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"GeometryShaderPassthroughNV"},
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// The next two are different names for the same token.
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{SpvCapabilityShaderViewportIndexLayerNV,
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"ShaderViewportIndexLayerNV"},
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"ShaderViewportIndexLayerEXT"},
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{SpvCapabilityShaderViewportIndexLayerEXT,
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"ShaderViewportIndexLayerEXT"},
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{SpvCapabilityShaderViewportMaskNV,
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"ShaderViewportMaskNV"},
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{SpvCapabilityShaderStereoViewNV,
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