Adds a new transformation that rewrites a scalar operation (like
OpFAdd, opISub) as an equivalent vector operation, adding a synonym
between the scalar result and an appropriate component of the vector
result.
Fixes#4195.
This change is responsible for avoiding the replacement of constant
operands with another one not constant, in the context of atomic
operations. The related rule from the SPIR-V spec is: "All used for
Scope and Memory Semantics in shader capability must be of an
OpConstant."
Fixes#4346.
This change restricts BUILD.gn so that spirv-fuzz-related targets
are only built when in a Chromium checkout. This is due to their
dependence on protobuf, which is available in gn-friendly form in
Chromium only.
Fixes https://crbug.com/tint/987
This is based on a legacy commit which installs a local grammar. A
followup commit will change to the grammar in SPIRV-Headers.
Co-authored-by: baldurk <baldurk@baldurk.org>
This change allows spriv-reduce to get rid of a selection, switch or
loop construct if none of the instructions defined in the construct
are used outside the construct.
The new pass will removed interface variable on the OpEntryPoint instruction when they are not statically referenced in the call tree of the entry point.
It can be enabled on the command line using the options `remove-unused-interface-variables`.
This change allows the reducer to merge together blocks even when they
are unreachable, but keeps the restriction of reachability in place
for the optimizer.
Fixes#4302.
There was a lot of code in the codebase that would get the dominator
analysis for a function and then use it to check whether a block is
reachable. In the fuzzer, a utility method had been introduced to make
this more concise, but it was not being used consistently.
This change moves the utility method to IRContext, so that it can be
used throughout the codebase, and refactors all existing checks for
block reachability to use the utility method.
Cleans up a CMakeLists.txt file and the header guard for a reduction
opportunity, and gets rid of an unnecessary parent function field that
can be derived from an existing block field.
* Initial support for SPV_KHR_integer_dot_product
- Adds new operand types for packed-vector-format
- Moves ray tracing enums to the end
- PackedVectorFormat is a new optional operand type, so it requires
special handling in grammar table generation.
- Add SPV_KHR_integer_dot_product to optimizer whitelists.
- Pass-through validation: valid cases pass validation
Validation errors are not checked.
- Update SPIRV-Headers
Patch by David Neto <dneto@google.com>
Rebase and minor tweaks by Kevin Petit <kevin.petit@arm.com>
Signed-off-by: David Neto <dneto@google.com>
Signed-off-by: Kevin Petit <kevin.petit@arm.com>
Change-Id: Icb41741cb7f0f1063e5541ce25e5ba6c02266d2c
* format fixes
Change-Id: I35c82ec27bded3d1b62373fa6daec3ffd91105a3
Fixes#4170, by checking the signedness of bitwise operands in
TransformationAddBitInstructionSynonym, to avoid an "Expected Base
Type to be equal to Result Type" validation error.
PR #4118 (d71ac38b8e) let spirv-val report a validation error when we
use offset for an OpImage* instruction instead of ConstantOffset. Since
some compilers like DXC rely on spirv-opt for function inlining or loop
unrolling, the spirv-val change broke some working shaders when the
shader developers disable the optimization (spirv-opt).
For example, DXC recently got this issue from a few users e.g.,
https://github.com/microsoft/DirectXShaderCompiler/issues/3807
Since this error is reported only when the spirv-opt is disabled, it
looks like the exact case that we have to skip spirv-val when
`--before-legalize-hlsl` is given. Moreover, avoiding the error using
`--before-legalize-hlsl` on DXC is exactly what FXC and DXC's DXIL
do (they do not report the error if the offset becomes a constant after
function inlining or loop unrolling).