In CMake, we are not suppose to have multiple targets depend on the same
custom command. To avoid this, we have to add a custom target around
the command. Then we have add the appropriate dependencies.
Fixes#1941.
In CMake, we are not suppose to have multiple targets depend on the same
custom command. To avoid this, we have to add a custom target around
the command.
Fixes#1941.
* Create a new entry point for the optimizer
Creates a new struct to hold the options for the optimizer, and creates
an entry point that take the optimizer options as a parameter.
The old entry point that takes validator options are now deprecated.
The validator options will be one of the optimizer options.
Part of the optimizer options will also be the upper bound on the id bound.
* Add a command line option to set the max value for the id bound. The default is 0x3FFFFF.
* Modify `TakeNextIdBound` to return 0 when the limit is reached.
* Split constant opcode validation out of idUsage and into
validate_constants.cpp
* minor style fixes
* reduced duplication
* fixed an issue with array sizing
The code in source/message was only used in a single set of tests to
format the output results. This CL changes the test to verify the
message instead of all the error values and removes the source/message
code.
* Moved function opcode validation out of idUsage and into new files
* minor style changes
* General opcode checking is in validate_function.cpp
* Execution limitation checking is in
validate_execution_limitations.cpp
* Execution limitations was split into a new pass as it requires other
validation to register those limitations first.
* Moved type instruction validation out of validation idUsage into a new
file
* Consolidate type unique pass into new file
* Removed one bad test
* Reworked validation ordering
* Refactored the Memory class of instructions in the spec out Id
validation and into a new pass
* Tests unmodified
* some minor disassembly changes
* minor style changes
This CL moves the various validate files into the val/ directory with
the rest of the validation infrastructure. This matches how opt/ is
setup with the passes with the infrastructure.
Fixes#1120
Checks that all static uses of the Input and Output variables are listed
as interfaces in each corresponding entry point declaration.
* Changed validation state to track interface lists
* updated many tests
* Modified validation state to store entry point names
* Combined with interface list and called EntryPointDescription
* Updated uses
* Changed interface validation error messages to output entry point name
in addtion to ID
We replace the std::vector in the Operand class by a new class that does
a small size optimization. This helps improve compile time on Windows.
Tested on three sets of shaders. Trying various values for the small
vector. The optimal value for the operand class was 2. However, for
the Instruction class, using an std::vector was optimal. Size of "0"
means that an std::vector was used.
Instruction size
0 4 8
Operand Size
0 489 544 684
1 593 487
2 469 570
4 473
8 505
This is a single thread run of ~120 shaders. For the multithreaded run
the results were the similar. The basline time was ~62sec. The
optimal configuration was an 2 for the OperandData and an
std::vector for the OperandList with a compile time of ~38sec. Similar
expiriments were done with other sets of shaders. The compile time still
improved, but not as much.
Contributes to https://github.com/KhronosGroup/SPIRV-Tools/issues/1609.
* Adds new pass for validating non-uniform group instructions
* Currently on checks execution scope for Vulkan 1.1 and SPIR-V 1.3
* Added test framework
The unordered_set in ADCE that holds all of the live instructions takes
a very long time to be destroyed. In some shaders, it takes over 40% of
the time.
If we look at the unique ids of the live instructions, I believe they
are dense enough make a simple bit vector a good choice for to hold that
data. When I check the density of the bit vector for larger shaders, we
are usually using less than 4 bytes per element in the vector, and
almost always less than 16.
So, in this commit, I introduce a simple bit vector class, and
use it in ADCE.
This help improve the compile time for some shaders on windows by the
40% mentioned above.
Contributes to https://github.com/KhronosGroup/SPIRV-Tools/issues/1328.
Added a framework for validation of BuiltIn variables. The framework
allows implementation of flexible abstract rules which are required for
built-ins as the information (decoration, definition, reference) is not
in one place, but is scattered all over the module.
Validation rules are implemented as a map
id -> list<functor(instrution)>
Ids which are dependent on built-in types or objects receive a task
list, such as "this id cannot be referenced from function which is
called from entry point with execution model X; propagate this rule
to your descendants in the global scope".
Also refactored test/val/val_fixtures.
All built-ins covered by tests
This patch adds a new option --time-report to spirv-opt. For each pass
executed by spirv-opt, the flag prints resource utilization for the pass
(CPU time, wall time, RSS and page faults)
This fixes issue #1378
Previously we keep a separate static grammar table for opcodes/
operands per SPIR-V version. This commit changes that to use a
single unified static grammar table for opcodes/operands.
This essentially changes how grammar facts are queried against
a certain target environment. There are only limited filtering
according to the desired target environment; a symbol is
considered as available as long as:
1. The target environment satisfies the minimal requirement of
the symbol; or
2. There is at least one extension enabling this symbol.
Note that the second rule assumes the extension enabling the
symbol is indeed requested in the SPIR-V code; checking that
should be the validator's work.
Also fixed a few grammar related issues:
* Rounding mode capability requirements are moved to client APIs.
* Reserved symbols not available in any extension is no longer
recognized by assembler.
The default target is SPIR-V 1.3.
For example, spirv-as will generate a SPIR-V 1.3 binary by default.
Use command line option "--target-env spv1.0" if you want to make a SPIR-V
1.0 binary or validate against SPIR-V 1.0 rules.
Example:
# Generate a SPIR-V 1.0 binary instead of SPIR-V 1.3
spirv-as --target-env spv1.0 a.spvasm -o a.spv
spirv-as --target-env vulkan1.0 a.spvasm -o a.spv
# Validate as SPIR-V 1.0.
spirv-val --target-env spv1.0 a.spv
# Validate as Vulkan 1.0
spirv-val --target-env vulkan1.0 a.spv
Use indirection through latest_version_spirv.h
Also, when generating enum tables, use the unified1 JSON grammar since
it now has FragmentFullyCoveredEXT but the other JSON grammars don't.
They are starting to fall behind.
Add pkg-config file for shared libraries
Properly build SPIRV-Tools DLL
Test C interface with shared library
Set PATH to shared library file for c_interface_shared test
Otherwise, the test won't find SPIRV-Tools-shared.dll.
Do not use private functions when testing with shared library
Make all symbols hidden by default for shared library target
* Added for Instruction, BasicBlock, Function and Module
* Uses new disassembly functionality that can disassemble individual
instructions
* For debug use only (no caching is done)
* Each output converts module to binary, parses and outputs an
individual instruction
* Added a test for whole module output
* Disabling Microsoft checked iterator warnings
* Updated check_copyright.py to accept 2018
Add grammar file for DebugInfo extended instruction set
- Each new operand enum kind in extinst.debuginfo.grammar.json maps
to a new value in spv_operand_type_t.
- Add new concrete enum operand types for DebugInfo
Generate a C header for the DebugInfo extended instruction set
Add table lookup of DebugInfo extended instrutions
Handle the debug info operand types in binary parser,
disassembler, and assembler.
Add DebugInfo round trip tests for assembler, disassembler
Android.mk: Support DebugInfo extended instruction set
The extinst.debuginfo.grammar.json file is currently part of
SPIRV-Tools source.
It contributes operand type enums, so it has to be processed
along with the core grammar files.
We also generate a C header DebugInfo.h.
Add necessary grammar file processing to Android.mk.