This lets us write smaller test cases with the IrLoader, avoiding
boilerplate for function begin/end, and basic block begin/end.
Also ForEachInst is more forgiving of cases where a basic block
doesn't have a label, and when a function doesn't have a defining
or end instruction.
Also:
- Add const forms of ForEachInst
- Rewrite Module::ToBinary in terms of ForEachInst
- Add Instruction::ToBinaryWithoutAttachedDebugInsts
- Delete the ToBinary method on Function, BasicBlock, and Instruction
since it can now be implemented with ForEachInst in a less confusing
way, e.g. without recursion.
- Preserve debug line instructions on OpFunctionEnd (and store that
instruction as a unique-pointer, for regularity).
* Fix the behavior when analyzing an individual instruction:
* exisiting instruction:
Clear the original records and re-analyze it as a new instruction.
* new instruction with exisiting result id:
Clear the original records of the exisiting result id. This means
the records of the analyzed result-id-defining instruction will be
overwritten by the record of the new instruction with the same
result id.
* new instruction with new result id or without result id:
Just update the internal records to incorperate the new
instruction.
* Add tests for analyzing individual instruction w/o an exisiting module.
* Refactor ClearInst() implementation
* Remove ClearDef() function.
* Fixed a bug in DefUseManager::ReplaceAllUsesWith() that OpName
instruction may trigger the assertion incorrectly.
* update the blurbs for EraseUseRecordsOfOperandIds()
By deriving from std::iterator, iterator_traits will be properly
set up for our custom iterator type, thus we can use algorithms
from STL with our custom iterators.
Previously we use vectors of objects and move semantics to handle
ownership. That approach has the flaw that inserting an object into
the middle of a vector, which may trigger a vector reallocation,
can invalidate some addresses taken from instructions.
Now the in-memory representation internally uses vector of unique
pointers to handle ownership. Since objects are explicitly heap-
allocated now, pointers to them won't be invalidated by vector
resizing anymore.
Add a pass to freeze spec constants to their default values. This pass does
not fold the frozen spec constants and does not handle SpecConstantOp
instructions and SpecConstantComposite instructions.